Changes after 2.15 update.
This commit is contained in:
parent
947993ecb0
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147
aliases.xml
147
aliases.xml
@ -57,25 +57,25 @@
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<regex></regex>
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<Alias isActive="yes" isFolder="no">
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<name>zs</name>
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<script>send("otworz " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wez " .. matches[2] .. " z " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<script>send("otworz przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wez " .. matches[2] .. " z przytroczonej " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^/zs (.*)$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>ds</name>
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<script>send("otworz " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wloz " .. matches[2] .. " do " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<script>send("otworz przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wloz " .. matches[2] .. " do przytroczonej " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^/ds (.*)$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>os</name>
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<script>send("zajrzyj do " .. scripts.inv:get_bag_string_dopelniacz("money"), false)</script>
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<script>send("zajrzyj do przytroczonej " .. scripts.inv:get_bag_string_dopelniacz("money"), false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^/os$</regex>
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@ -85,7 +85,7 @@ send("zamknij " .. scripts.inv:get_bag_string_biernik("money"
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<script>if matches[2] == "monety" then
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expandAlias("wem", false)
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else
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send("wez " .. matches[2] .. " z " .. scripts.inv:get_bag_string_dopelniacz("other"), false)
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send("wez " .. matches[2] .. " z zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other"), false)
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end</script>
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<command></command>
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<packageName></packageName>
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@ -96,7 +96,7 @@ end</script>
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<script>if matches[2] == "monety" then
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expandAlias("wlm", false)
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else
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send("wloz " .. matches[2] .. " do " .. scripts.inv:get_bag_string_dopelniacz("other"), false)
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send("wloz " .. matches[2] .. " do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other"), false)
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end</script>
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<command></command>
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<packageName></packageName>
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@ -104,39 +104,39 @@ end</script>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>op</name>
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<script>send("zajrzyj do " .. scripts.inv:get_bag_string_dopelniacz("other"), false)</script>
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<script>send("zajrzyj do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other"), false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^/op$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>np</name>
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<script>send("napelnij " .. scripts.inv:get_bag_string_biernik("other"), false)</script>
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<script>send("napelnij zalozony " .. scripts.inv:get_bag_string_biernik("other"), false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^/np$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>ow</name>
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<script>send("zajrzyj do woreczka", false)</script>
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<script>send("zajrzyj do przytroczonego woreczka", false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^/ow$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>wem-ftpd</name>
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<script>send("otworz " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wez monety z " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<script>send("otworz przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wez monety z przytroczonej " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^wem$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>wlm-ftpd</name>
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<script>send("otworz " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wloz monety do " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<script>send("otworz przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)
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send("wloz monety do przytroczonej " .. scripts.inv:get_bag_string_dopelniacz("money"), false)
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send("zamknij przytroczona " .. scripts.inv:get_bag_string_biernik("money"), false)</script>
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<command></command>
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<packageName></packageName>
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<regex>^wlm$</regex>
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@ -150,16 +150,14 @@ send("zamknij " .. scripts.inv:get_bag_string_biernik("money"
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<regex></regex>
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<Alias isActive="yes" isFolder="no">
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<name>bz</name>
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<script>expandAlias("/db1", false)
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expandAlias("/db2", false)</script>
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<script>scripts.inv.weapons:get_weapons()</script>
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<command></command>
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<packageName></packageName>
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<regex>^/bz$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>bd</name>
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<script>expandAlias("/ob1", false)
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expandAlias("/ob2", false)</script>
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<script>scripts.inv.weapons:lower_weapons()</script>
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<command></command>
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<packageName></packageName>
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<regex>^/bd$</regex>
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@ -200,12 +198,113 @@ end</script>
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<packageName></packageName>
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<regex></regex>
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<Alias isActive="yes" isFolder="no">
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<name>mister</name>
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<script></script>
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<name>normal</name>
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<script>scripts.inv.weapon1_action_on = false
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scripts.inv.weapon1_action_off = false
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scripts.inv.main_weapons_action = {1, 2}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/normal$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-mister</name>
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<script>scripts.inv.weapon1_action_on = "wez misterny obosieczny topor z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go; przekrec stylisko"
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scripts.inv.weapon1_action_off = "wloz misterny obosieczny topor do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1, 2}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/mister$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-cpm</name>
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<script>scripts.inv.weapon1_action_on = "wez czarnoblekitny pulsujacy morgenstern z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz czarnoblekitny pulsujacy morgenstern do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1, 2}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/cpm$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-bulawa</name>
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<script>scripts.inv.weapon1_action_on = "wez niebieskawa zdobiona bulawe z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz jej"
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scripts.inv.weapon1_action_off = "wloz iskrzaca bulawe do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1, 2}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/bulawa$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-tasak</name>
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<script>scripts.inv.weapon1_action_on = "wez masywny wyszczerbiony tasak z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz masywny wyszczerbiony tasak do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1, 2}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/tasak$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-sihill</name>
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<script>scripts.inv.weapon1_action_on = "wez waski kunsztowny sihill z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz waski kunsztowny sihill do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1, 2}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/sihill$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-jatagan</name>
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<script>scripts.inv.weapon1_action_on = "wez jasniejacy zdobiony jatagan z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz jasniejacy zdobiony jatagan do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1, 2}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/jatagan$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-adas</name>
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<script>scripts.inv.weapon1_action_on = "wez dwureczny adamantytowy mlot bojowy z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz dwureczny adamantytowy mlot bojowy do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/adas$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-granit</name>
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<script>scripts.inv.weapon1_action_on = "wez gigantyczny granitowy mlot z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz gigantyczny granitowy mlot do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/granit$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-espadon</name>
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<script>scripts.inv.weapon1_action_on = "wez polyskliwy smukly espadon z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz polyskliwy smukly espadon do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/espadon$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-korbacz-inkwizycja</name>
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<script>scripts.inv.weapon1_action_on = "wez dlugi runiczny korbacz z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz dlugi runiczny korbacz do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/korba1$</regex>
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</Alias>
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<Alias isActive="yes" isFolder="no">
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<name>magik-korbacz-ryby</name>
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<script>scripts.inv.weapon1_action_on = "wez dwureczny krysztalowy korbacz z zalozonego ".. scripts.inv:get_bag_string_dopelniacz("other") .. "; dobadz go"
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scripts.inv.weapon1_action_off = "wloz dwureczny krysztalowy korbacz do zalozonego " .. scripts.inv:get_bag_string_dopelniacz("other")
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scripts.inv.main_weapons_action = {1}</script>
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<command></command>
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<packageName></packageName>
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<regex>^/korba2$</regex>
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</Alias>
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</AliasGroup>
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<AliasGroup isActive="yes" isFolder="yes">
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<name>oper</name>
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@ -23,8 +23,13 @@
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tempTimer(1, function () disableAlias("wez_monety_z") end)
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tempTimer(1, function () disableAlias("wloz_monety_do") end)
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tempTimer(1, function () disableTrigger("przelamanie") end)
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tempTimer(1, function () disableTrigger("blokowanie_proba_kogos") end)
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tempTimer(1, function () disableTrigger("blokuje_cie") end)
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tempTimer(1, function () disableTrigger("walczysz_bez_broni") end)</script>
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tempTimer(1, function () disableTrigger("walczysz_bez_broni") end)
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tempTimer(1, function () disableTrigger("wytracenie_tobie") end)
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tempTimer(1, function () disableTrigger("ogluch") end)
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tempTimer(1, function () disableTrigger("powrot-z-oglucha") end)
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</script>
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<eventHandlerList/>
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</Script>
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<Script isActive="yes" isFolder="no">
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126
triggers.xml
126
triggers.xml
@ -101,9 +101,9 @@ prefix(str)</script>
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<regexCodeList/>
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<regexCodePropertyList/>
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<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
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<name>misc-ok-slucham-zaprasza</name>
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<name>misc-ok-slucham</name>
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<script>selectCurrentLine()
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fg("green")
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fg("tan")
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resetFormat()</script>
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<triggerType>0</triggerType>
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<conditonLineDelta>0</conditonLineDelta>
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@ -116,13 +116,33 @@ resetFormat()</script>
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<colorTriggerFgColor>#000000</colorTriggerFgColor>
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<colorTriggerBgColor>#000000</colorTriggerBgColor>
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<regexCodeList>
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<string>^Ok\.$</string>
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<string>^Slucham\?$</string>
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<string>.* zaprasza cie do swojej druzyny\.</string>
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</regexCodeList>
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<regexCodePropertyList>
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<integer>1</integer>
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<integer>1</integer>
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</regexCodePropertyList>
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</Trigger>
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<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
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<name>misc-mowi-do-ciebie</name>
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<script>selectString(matches[2],1)
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fg("cyan")
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replace(string.upper(matches[2]))
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resetFormat()
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</script>
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<triggerType>0</triggerType>
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<conditonLineDelta>0</conditonLineDelta>
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<mStayOpen>0</mStayOpen>
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<mCommand></mCommand>
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<packageName></packageName>
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<mFgColor>#ff0000</mFgColor>
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<mBgColor>#ffff00</mBgColor>
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<mSoundFile></mSoundFile>
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<colorTriggerFgColor>#000000</colorTriggerFgColor>
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<colorTriggerBgColor>#000000</colorTriggerBgColor>
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<regexCodeList>
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<string>([a-z]+ do ciebie .*:)</string>
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</regexCodeList>
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<regexCodePropertyList>
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<integer>1</integer>
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</regexCodePropertyList>
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</Trigger>
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@ -1167,6 +1187,102 @@ resetFormat()</script>
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<integer>1</integer>
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</regexCodePropertyList>
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</Trigger>
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<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
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<name>ftpd-wytracenie</name>
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<script>raiseEvent("playBeep")
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selectCurrentLine()
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deleteLine()
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cecho("\n\n<red>[ BRON ] " .. matches[2] .. "\n\n")
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resetFormat()
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scripts.ui:info_action_update("WYTRACENIE")</script>
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<triggerType>0</triggerType>
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<conditonLineDelta>0</conditonLineDelta>
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<mStayOpen>0</mStayOpen>
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<mCommand></mCommand>
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<packageName></packageName>
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<mFgColor>#ff0000</mFgColor>
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<mBgColor>#ffff00</mBgColor>
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<mSoundFile></mSoundFile>
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<colorTriggerFgColor>#000000</colorTriggerFgColor>
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<colorTriggerBgColor>#000000</colorTriggerBgColor>
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<regexCodeList>
|
||||
<string>(^[ >]*.*ruchem.*wytraca ci .*\.)</string>
|
||||
<string>(^[ >]*Uderzenie jest tak silne, ze bezwiednie puszczasz (.*)\.$)</string>
|
||||
</regexCodeList>
|
||||
<regexCodePropertyList>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
</regexCodePropertyList>
|
||||
</Trigger>
|
||||
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
|
||||
<name>ftpd-stun-on</name>
|
||||
<script>raiseEvent("playBeep")
|
||||
tempTimer(0.3, [[ raiseEvent("playBeep") ]])
|
||||
tempTimer(0.6, [[ raiseEvent("playBeep") ]])
|
||||
selectCurrentLine()
|
||||
deleteLine()
|
||||
cecho("<red>\n\n[ STUN ] " .. matches[1] .. "\n\n")
|
||||
scripts.ui:info_action_update("OGLUSZENIE")
|
||||
resetFormat()
|
||||
</script>
|
||||
<triggerType>0</triggerType>
|
||||
<conditonLineDelta>0</conditonLineDelta>
|
||||
<mStayOpen>0</mStayOpen>
|
||||
<mCommand></mCommand>
|
||||
<packageName></packageName>
|
||||
<mFgColor>#ff0000</mFgColor>
|
||||
<mBgColor>#ffff00</mBgColor>
|
||||
<mSoundFile></mSoundFile>
|
||||
<colorTriggerFgColor>#000000</colorTriggerFgColor>
|
||||
<colorTriggerBgColor>#000000</colorTriggerBgColor>
|
||||
<regexCodeList>
|
||||
<string>.*Powoli osuwasz sie na ziemie.*</string>
|
||||
<string>.*Potem robi sie ciemno.*</string>
|
||||
<string>.*Sila uderzania zamroczyla cie.*</string>
|
||||
<string>.*tak silnym, ze swiat przed twoimi oczami niknie.*</string>
|
||||
<string>.*Przymroczony tym uderzeniem czujesz jak nogi.*</string>
|
||||
<string>.*wali cie na odlew .* chwiejesz.*</string>
|
||||
</regexCodeList>
|
||||
<regexCodePropertyList>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
</regexCodePropertyList>
|
||||
</Trigger>
|
||||
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
|
||||
<name>ftpd-stun-off</name>
|
||||
<script>raiseEvent("playBeep")
|
||||
selectCurrentLine()
|
||||
deleteLine()
|
||||
cecho("<LawnGreen>\n\n[ STUN ] " .. matches[1] .. "\n\n")
|
||||
resetFormat()
|
||||
scripts.ui:info_action_update("")</script>
|
||||
<triggerType>0</triggerType>
|
||||
<conditonLineDelta>0</conditonLineDelta>
|
||||
<mStayOpen>0</mStayOpen>
|
||||
<mCommand></mCommand>
|
||||
<packageName></packageName>
|
||||
<mFgColor>#ff0000</mFgColor>
|
||||
<mBgColor>#ffff00</mBgColor>
|
||||
<mSoundFile></mSoundFile>
|
||||
<colorTriggerFgColor>#000000</colorTriggerFgColor>
|
||||
<colorTriggerBgColor>#000000</colorTriggerBgColor>
|
||||
<regexCodeList>
|
||||
<string>.*Powoli dochodzisz do siebie.*</string>
|
||||
<string>.*Czujesz jak slabosc po zadanym ciosie w glowe mija.*</string>
|
||||
<string>.*Udaje ci sie uwolnic z sieci.*</string>
|
||||
<string>.*Powoli odzyskujesz swobode ruchow.*</string>
|
||||
</regexCodeList>
|
||||
<regexCodePropertyList>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
<integer>1</integer>
|
||||
</regexCodePropertyList>
|
||||
</Trigger>
|
||||
</TriggerGroup>
|
||||
</TriggerGroup>
|
||||
</TriggerPackage>
|
||||
|
62
werbat.txt
62
werbat.txt
@ -4,11 +4,17 @@ function load_my_settings()
|
||||
------------ OD TEGO MIEJSCA W DOL MOZNA ZMIENIAC ZAWARTOSC --------------
|
||||
---------------------------------------------------------------------------------
|
||||
|
||||
scripts.character_name = "Werbat"
|
||||
|
||||
-- Wszystkie linie zaczynajace sie od '--' to komentarze i nie maja zadnego
|
||||
-- znaczenia w kontekscie ustawien.
|
||||
|
||||
------------------------------------------
|
||||
|
||||
-- Tutaj ustaw Twoje imie (miedzy innymi do globalnego licznika postepow i zabitych)
|
||||
-- Musi to byc w postaci: scripts.character_name = "Adremen"
|
||||
scripts.character_name = "Werbat"
|
||||
|
||||
------------------------------------------
|
||||
|
||||
-- Domyslna opcja czy maja byc numerowani neutralni osobnicy na lokacji
|
||||
--
|
||||
-- Dozwolone wartosci
|
||||
@ -20,18 +26,30 @@ ateam.all_numbering = true
|
||||
|
||||
------------------------------------------
|
||||
|
||||
-- Domyslna opcja czy rozkazywac w trakcie ataku
|
||||
-- Domyslna opcja do /z oraz /zz
|
||||
--
|
||||
-- Dozwolone wartosci:
|
||||
-- false - nie beda uzywane rozkazy w bindach ataku
|
||||
-- true - beda uzywane rozkazy w bindach ataku
|
||||
-- 1 - tylko atak ('zabij')
|
||||
-- 2 - tylko atak + wskazanie ('zabij' + 'wskaz ... jako cel ataku')
|
||||
-- 3 - komplet ('zabij', 'wskaz', 'rozkaz wszystkim zaatakowac ...')
|
||||
--
|
||||
-- Komenda do zmiany w trakcie gry: '/rozkazuj'
|
||||
ateam.command_to_attack = false
|
||||
ateam.attack_mode = 1
|
||||
|
||||
------------------------------------------
|
||||
|
||||
-- Ustawianie ataku do bindow zamiast zwyklego 'zabij'
|
||||
-- Przykladowo:
|
||||
--
|
||||
-- ateam.attack_command = "chzabij"
|
||||
--
|
||||
-- bedzie wykonywalo "chzabij" zamiast "zabij" w bindach skryptowych.
|
||||
--
|
||||
-- Jesli pozostawione nieruszone to bedzie zwykle "zabij"
|
||||
ateam.attack_command = nil
|
||||
|
||||
------------------------------------------
|
||||
|
||||
-- Domyslna opcja zbierania
|
||||
--
|
||||
-- Dozwolone wartosci:
|
||||
@ -112,7 +130,6 @@ scripts.inv.weapons.case = {"inkrustowanego temblaka", "drugiego inkrustowanego
|
||||
|
||||
-- Ta opcja sluzy do tego, z ktorej pochwy ma brac/wkladac przy naciskaniu
|
||||
-- 'bron' na pasku dolnym UI, czyli dla przykladu z powyzej bedzie to dla pochwy lyrijskiej
|
||||
|
||||
scripts.inv.weapons.click_id = 1
|
||||
|
||||
-- Jesli chce sie miec pod odpowiednim id tarcze, trzeba tutaj ustawic jej id.
|
||||
@ -128,6 +145,33 @@ scripts.inv.weapons.shield_id = false
|
||||
-- Jesli ustawi sie 2 to jest to 'gzzarzuc tarcze' oraz 'gzzdejmij' (plecy musza byc wolne wtedy).
|
||||
scripts.inv.weapons.shield_mode = 1
|
||||
|
||||
-- Konfiguracja zachowania /db oraz /ob. Mozna sobie zdefiniowac ktore tarcze elementy
|
||||
-- (1, 2, 3, ktores dwa albo wszystkie) maja byc dobywane/zakladane i opuszczane/chowane
|
||||
-- przy /db i /ob.
|
||||
-- jesli pozostawi sie tak jak jest (czyli {}) to bedzie 'dobadz wszystkich broni' i
|
||||
-- analogicznie dla opuszczania. Jesli ustawi sie:
|
||||
-- scripts.inv.main_weapons_action = {1, 2}
|
||||
-- to przy /db i /ob beda wykonywane akcje na pojemniku 1 i 2.
|
||||
-- Jest wsparcie dla tarczy (jesli jest ustawiona jako slot powyzej)
|
||||
scripts.inv.main_weapons_action = {1, 2}
|
||||
|
||||
-- Konfiguracja jaka ma byc komenda dobywania.
|
||||
-- Domyslnie jest to 'podobadz broni z ...' i i taka komenda
|
||||
-- pozostanie gdy pozostawi sie te opcje nieustawiona. Mozna na przyklad dla straznika zrobic:
|
||||
-- scripts.inv.weapon1_action = "powyjmij bron z <pojemnika>;gzdobadz broni"
|
||||
-- wtedy zamiast standardowego 'podobadz broni z ...' wykona zdefiniowane akcje.
|
||||
-- Trzeba pamietac o <pojemnika>, ktore automatycznie bedzie zastapione odpowiednia
|
||||
-- nazwa pojemnika.
|
||||
scripts.inv.weapon1_action_on = false
|
||||
scripts.inv.weapon2_action_on = false
|
||||
scripts.inv.weapon3_action_on = false
|
||||
|
||||
-- To samo co powyzej ale dla opuszczania broni.
|
||||
-- Jesli nie jest zdefiniowane to jest wykonywane domyslne 'powsun bron ...'
|
||||
scripts.inv.weapon1_action_off = false
|
||||
scripts.inv.weapon2_action_pff = false
|
||||
scripts.inv.weapon3_action_off = false
|
||||
|
||||
------------------------------------------
|
||||
|
||||
-- Domyslna opcja do BAZY POSTACI czy ma pokazywac imiona/gildie przy nieznajomych
|
||||
@ -180,9 +224,7 @@ scripts.people.colored_guilds = {
|
||||
-- }
|
||||
--
|
||||
-- Sprawdz '/kolory' aby zobaczyc dostepne kolory w Mudlecie.
|
||||
scripts.people.colored_people = {
|
||||
["Werbat"] = "yellow",
|
||||
}
|
||||
scripts.people.colored_people = {}
|
||||
|
||||
|
||||
------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user