This commit is contained in:
Bartek Stalewski 2017-03-02 13:36:34 +01:00
parent 9eb2b8696f
commit a1714c2510
4 changed files with 93 additions and 62 deletions

View File

@ -248,7 +248,8 @@ expandAlias(&quot;/equal /ob1#/dp migotliwy mlot&quot;, false)</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-mister</name>
<script>scripts.inv.weapon1_action_on = &quot;wez misterny obosieczny topor z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go; przekrec stylisko&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez misterny obosieczny topor z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go; przekrec stylisko&quot;
scripts.inv.weapon1_action_off = &quot;wloz misterny obosieczny topor do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1, 2}</script>
<command></command>
@ -257,7 +258,8 @@ scripts.inv.main_weapons_action = {1, 2}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-cpm</name>
<script>scripts.inv.weapon1_action_on = &quot;wez czarnoblekitny pulsujacy morgenstern z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez czarnoblekitny pulsujacy morgenstern z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz czarnoblekitny pulsujacy morgenstern do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1, 2}</script>
<command></command>
@ -266,7 +268,8 @@ scripts.inv.main_weapons_action = {1, 2}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-bulawa</name>
<script>scripts.inv.weapon1_action_on = &quot;wez niebieskawa zdobiona bulawe z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz jej&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez niebieskawa zdobiona bulawe z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz jej&quot;
scripts.inv.weapon1_action_off = &quot;wloz iskrzaca bulawe do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1, 2}</script>
<command></command>
@ -275,7 +278,8 @@ scripts.inv.main_weapons_action = {1, 2}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-tasak</name>
<script>scripts.inv.weapon1_action_on = &quot;wez masywny wyszczerbiony tasak z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez masywny wyszczerbiony tasak z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz masywny wyszczerbiony tasak do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1, 2}</script>
<command></command>
@ -284,7 +288,8 @@ scripts.inv.main_weapons_action = {1, 2}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-sihill</name>
<script>scripts.inv.weapon1_action_on = &quot;wez waski kunsztowny sihill z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez waski kunsztowny sihill z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz waski kunsztowny sihill do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1, 2}</script>
<command></command>
@ -293,16 +298,28 @@ scripts.inv.main_weapons_action = {1, 2}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-jatagan</name>
<script>scripts.inv.weapon1_action_on = &quot;wez jasniejacy zdobiony jatagan z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez jasniejacy zdobiony jatagan z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz jasniejacy zdobiony jatagan do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1, 2}</script>
<command></command>
<packageName></packageName>
<regex>^/jatagan$</regex>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-jasniak</name>
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez zdobiony jasniejacy mlot bojowy z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz zdobiony jasniejacy mlot bojowy do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1, 2}</script>
<command></command>
<packageName></packageName>
<regex>^/jasniak$</regex>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-adas</name>
<script>scripts.inv.weapon1_action_on = &quot;wez dwureczny adamantytowy mlot bojowy z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez dwureczny adamantytowy mlot bojowy z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz dwureczny adamantytowy mlot bojowy do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1}</script>
<command></command>
@ -311,7 +328,8 @@ scripts.inv.main_weapons_action = {1}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-granit</name>
<script>scripts.inv.weapon1_action_on = &quot;wez gigantyczny granitowy mlot z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez gigantyczny granitowy mlot z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz gigantyczny granitowy mlot do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1}</script>
<command></command>
@ -320,7 +338,8 @@ scripts.inv.main_weapons_action = {1}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-espadon</name>
<script>scripts.inv.weapon1_action_on = &quot;wez polyskliwy smukly espadon z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez polyskliwy smukly espadon z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz polyskliwy smukly espadon do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1}</script>
<command></command>
@ -329,7 +348,8 @@ scripts.inv.main_weapons_action = {1}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-korbacz-inkwizycja</name>
<script>scripts.inv.weapon1_action_on = &quot;wez dlugi runiczny korbacz z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez dlugi runiczny korbacz z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz dlugi runiczny korbacz do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1}</script>
<command></command>
@ -338,7 +358,8 @@ scripts.inv.main_weapons_action = {1}</script>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>magik-korbacz-ryby</name>
<script>scripts.inv.weapon1_action_on = &quot;wez dwureczny krysztalowy korbacz z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
<script>expandAlias(&quot;/normal&quot;)
scripts.inv.weapon1_action_on = &quot;wez dwureczny krysztalowy korbacz z zalozonego &quot;.. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;) .. &quot;; dobadz go&quot;
scripts.inv.weapon1_action_off = &quot;wloz dwureczny krysztalowy korbacz do zalozonego &quot; .. scripts.inv:get_bag_string_dopelniacz(&quot;other&quot;)
scripts.inv.main_weapons_action = {1}</script>
<command></command>
@ -439,6 +460,13 @@ echo(&quot;\n&quot;)</script>
<packageName></packageName>
<regex>^/skawieza (.*)$</regex>
</Alias>
<Alias isActive="yes" isFolder="no">
<name>przekaz</name>
<script>send(&quot;przekaz prowadzenie &quot; .. matches[2], false)</script>
<command></command>
<packageName></packageName>
<regex>^przekaz (.*)$</regex>
</Alias>
</AliasGroup>
<AliasGroup isActive="yes" isFolder="yes">
<name>tbinds</name>

View File

@ -48,7 +48,7 @@
<command></command>
<keyCode>-1</keyCode>
<keyModifier>-1</keyModifier>
<Key isActive="no" isFolder="no">
<Key isActive="yes" isFolder="no">
<name>temp_bindf5</name>
<packageName></packageName>
<script>scripts.temp_binds.execute_temp_bind(&quot;f5&quot;)</script>
@ -56,7 +56,7 @@
<keyCode>16777268</keyCode>
<keyModifier>0</keyModifier>
</Key>
<Key isActive="no" isFolder="no">
<Key isActive="yes" isFolder="no">
<name>temp_bindf6</name>
<packageName></packageName>
<script>scripts.temp_binds.execute_temp_bind(&quot;f6&quot;)</script>
@ -72,7 +72,7 @@
<keyCode>16777270</keyCode>
<keyModifier>0</keyModifier>
</Key>
<Key isActive="no" isFolder="no">
<Key isActive="yes" isFolder="no">
<name>temp_bindf8</name>
<packageName></packageName>
<script>scripts.temp_binds.execute_temp_bind(&quot;f8&quot;)</script>

View File

@ -121,8 +121,11 @@ end</script>
<packageName></packageName>
<script>function scripts.utils.bind_functional(command, silent)
scripts.utils.functional_key = command
cecho(&quot;\n\n&quot; .. scripts.ui.bind_color .. &quot;bind &lt;yellow&gt;]&quot; .. scripts.ui.bind_color .. &quot;: &quot; .. command .. &quot;\n\n&quot;)
raiseEvent(&quot;playBeep&quot;)
if not silent then
cecho(&quot;\n\n&quot; .. scripts.ui.bind_color .. &quot;bind &lt;yellow&gt;]&quot; .. scripts.ui.bind_color .. &quot;: &quot; .. command .. &quot;\n\n&quot;)
raiseEvent(&quot;playBeep&quot;)
end
end
function scripts.utils.bind_ship(command, if_locate, silent)

View File

@ -252,27 +252,6 @@ resetFormat()</script>
<integer>1</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>fight-stun-other</name>
<script>cecho(&quot;\n&lt;yellow&gt;&lt;&lt;&lt; ogluszenie &gt;&gt;&gt;&lt;reset&gt;&quot;)
</script>
<triggerType>0</triggerType>
<conditonLineDelta>0</conditonLineDelta>
<mStayOpen>0</mStayOpen>
<mCommand></mCommand>
<packageName></packageName>
<mFgColor>#ff0000</mFgColor>
<mBgColor>#ffff00</mBgColor>
<mSoundFile></mSoundFile>
<colorTriggerFgColor>#000000</colorTriggerFgColor>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList>
<string>.*(Nieprzyjemne chrzakniecie i metny wzrok przeciwni.* swiadcza|ciosem .* oglusza (?!cie)).*</string>
</regexCodeList>
<regexCodePropertyList>
<integer>1</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="yes" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>fight-ciosy-ja</name>
<script>selectString(matches[1], 1)
@ -545,28 +524,6 @@ resetFormat()</script>
<integer>1</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>fight-zgon</name>
<script>selectString(matches[2], 1)
fg(&quot;red&quot;)
resetFormat()</script>
<triggerType>0</triggerType>
<conditonLineDelta>0</conditonLineDelta>
<mStayOpen>0</mStayOpen>
<mCommand></mCommand>
<packageName></packageName>
<mFgColor>#ff0000</mFgColor>
<mBgColor>#ffff00</mBgColor>
<mSoundFile></mSoundFile>
<colorTriggerFgColor>#000000</colorTriggerFgColor>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList>
<string>.* (umarl.*|polegl.*)\.$</string>
</regexCodeList>
<regexCodePropertyList>
<integer>1</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>fight-inni-atakuja</name>
<script>if matches[2] == &quot;cie&quot; then
@ -1259,7 +1216,7 @@ disableTimer(&quot;hidden_timer&quot;)</script>
<string>.*odazasz za .*</string>
<string>Przeciez nie jestes ukryt</string>
<string>Nie jestes w stanie sie tu dobrze schowac.</string>
<string>(Ubiegajac reakcje|Uprzedzajac reakcje|Blyskawicznym susem|Dziko hallakujac|Z furia drapieznika|Wyprzedzajac nieudolny atak|Z dzikim krzykiem)</string>
<string>(Ubiegajac reakcje|Uprzedzajac reakcje|Blyskawicznym susem|Dziko hallakujac|Z furia drapieznika|Wyprzedzajac nieudolny atak|Z dzikim krzykiem|Raptownie rzucasz sie na)</string>
<string>Nie jestes dowodca zadnej druzyny.</string>
<string>Nie jestes w stanie sie tu dobrze schowac.</string>
</regexCodeList>
@ -1278,7 +1235,7 @@ disableTimer(&quot;hidden_timer&quot;)</script>
</Trigger>
</TriggerGroup>
<TriggerGroup isActive="yes" isFolder="yes" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>redef</name>
<name>warns</name>
<script></script>
<triggerType>0</triggerType>
<conditonLineDelta>0</conditonLineDelta>
@ -1442,7 +1399,7 @@ scripts.ui:info_action_update(&quot;WYTRACENIE&quot;)</script>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList>
<string>(^[ &gt;]*.*ruchem.*wytraca ci .*\.)</string>
<string>(^[ &gt;].*Uderzenie jest tak silne, ze bezwiednie puszczasz (.*)\.$)</string>
<string>(^[ &gt;]*Uderzenie jest tak silne, ze bezwiednie puszczasz (.*)\.$)</string>
</regexCodeList>
<regexCodePropertyList>
<integer>1</integer>
@ -1600,6 +1557,27 @@ scripts.ui.info_action_bind = &quot;dobadz wszystkich broni&quot;</script>
<integer>0</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>fight-stun-other</name>
<script>cecho(&quot;\n&lt;yellow&gt;&lt;&lt;&lt; ogluszenie &gt;&gt;&gt;&lt;reset&gt;&quot;)
</script>
<triggerType>0</triggerType>
<conditonLineDelta>0</conditonLineDelta>
<mStayOpen>0</mStayOpen>
<mCommand></mCommand>
<packageName></packageName>
<mFgColor>#ff0000</mFgColor>
<mBgColor>#ffff00</mBgColor>
<mSoundFile></mSoundFile>
<colorTriggerFgColor>#000000</colorTriggerFgColor>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList>
<string>.*(Nieprzyjemne chrzakniecie i metny wzrok przeciwni.* swiadcza|ciosem .* oglusza (?!cie)).*</string>
</regexCodeList>
<regexCodePropertyList>
<integer>1</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>ftpd-masz_poczte</name>
<script>raiseEvent(&quot;playBeep&quot;)
@ -1634,6 +1612,28 @@ scripts.ui.footer_info_mail_click_bind = &quot;wyslij zwierze&quot;</script>
<integer>1</integer>
</regexCodePropertyList>
</Trigger>
<Trigger isActive="yes" isFolder="no" isTempTrigger="no" isMultiline="no" isPerlSlashGOption="no" isColorizerTrigger="no" isFilterTrigger="no" isSoundTrigger="no" isColorTrigger="no" isColorTriggerFg="no" isColorTriggerBg="no">
<name>fight-zgon</name>
<script>cecho(&quot;\n&lt;yellow&gt;&gt;&gt;&gt;&gt;&gt;****** ZGON ******&lt;&lt;&lt;&lt;&lt;&lt;reset&gt;&quot;)</script>
<triggerType>0</triggerType>
<conditonLineDelta>0</conditonLineDelta>
<mStayOpen>0</mStayOpen>
<mCommand></mCommand>
<packageName></packageName>
<mFgColor>#ff0000</mFgColor>
<mBgColor>#ffff00</mBgColor>
<mSoundFile></mSoundFile>
<colorTriggerFgColor>#000000</colorTriggerFgColor>
<colorTriggerBgColor>#000000</colorTriggerBgColor>
<regexCodeList>
<string>( polegl(a|o|)| umarl(a|o|))\.$</string>
<string>z gluchym jekiem pada bezwladnie na ziemie.</string>
</regexCodeList>
<regexCodePropertyList>
<integer>1</integer>
<integer>0</integer>
</regexCodePropertyList>
</Trigger>
</TriggerGroup>
</TriggerGroup>
</TriggerPackage>