Colorscheme.
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3 changed files with 16 additions and 15 deletions
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@ -1,7 +1,7 @@
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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static const unsigned int borderpx = 2; /* border pixel of windows */
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static const unsigned int borderpx = 5; /* border pixel of windows */
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static const int startwithgaps = 1; /* 1 means gaps are used by default */
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static const unsigned int gappx = 15; /* default gap between windows in pixels */
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static const unsigned int snap = 32; /* snap pixel */
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@ -15,15 +15,16 @@ static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "JetBrainsMono Nerd Font Mono:style=Medium:size=10", "Material Icons:size=12" };
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static const char normfgcolor[] = "#bbbbbb";
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static const char col_gray1[] = "#222222";
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static const char col_gray2[] = "#444444";
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_cyan[] = "#005577";
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
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[SchemeSel] = { col_gray4, col_cyan, col_cyan },
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static const char col_fg[] = "#161616";
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static const char col_bg[] = "#c7c7c7";
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static const char col_bd[] = "#161616";
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static const char col_fg_sel[] = "#161616";
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static const char col_bg_sel[] = "#00bdff";
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static const char col_bd_sel[] = "#ffffff";
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { col_fg, col_bg, col_bd },
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[SchemeSel] = { col_fg_sel, col_bg_sel, col_bd_sel },
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};
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typedef struct {
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